Michael Kissinger's Portfollio

Michael Kissinger's PortfollioMichael Kissinger's PortfollioMichael Kissinger's Portfollio
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Michael Kissinger's Portfollio

Michael Kissinger's PortfollioMichael Kissinger's PortfollioMichael Kissinger's Portfollio

Level Design (Maneater)

    Level Design (Killing Floor 2)

      In world system examples (Killing Floor 3)

      Trap and Destruction Examples

      Showcasing the traps such as the fan. Also in world destruction, interactable, and doors

      More Trap Examples

      Showcasing the Acid and Steam traps made for the sewers map.

      Level Design and Gameplay Examples (Maneater)

      Example of Tutorial Setup

      Showcase of the tutorial setup and level design

      Example of Objective and Gameplay

      Showcase of an objective set and its gameplay. Also level design

      Gameplay Examples (Maneater DLC)

      Example of Mini Boss Battle Setup

      Showcase of arena defining and spawning setup

      Example of Objective Setup

      Showcase of objective setup and gameplay / spawning setup

      Gameplay Examples (KF Incursion)

      Example of Objective and Gameplay

      Showcase of a hold objective and enemy spawning

      Example of Objectives and Gameplay

      Showcase of multiple objectives and the enemy spawning for the final boss fight.

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